﻿using System;
using System.Collections.Generic;

namespace AppMain
{
    public class EffectEvent : BaseEvent<EffectData>
    {
        protected override void onProcess()
        {
            //EffectMgr.Instance.createEffect(m_data.effectId, this.Action.role.Root, this.Action.role.FaceFlag);
        }

    }

}
